Client description Game company ‘The Barn’, settled in Delft South Holland, have created a board game that handles the difficulty of making decisions to make a busy port…
Client Description: ActiveFloor is a Danish based company that believes that learning should be a combination of fun and movement. With this in mind they came up with…
Client Description: The Effenaar is a music venue in the centre of Eindhoven. It was squatted in 1971 and has grown into one of the largest pop venues in the country, hosting rock, pop and techno events. They also organize city…
Client Description: Client: Games for health Contact person: Mark van Kuijk Games for health is a non-profit company that makes applied health games, founded in 2010 in Eindhoven….
Client Description: Hugo Vrijdag Description of the Assignment Remake an outdated on-track dolphin game where the player loops on the same path with a changeable offset of the…
Client Description: Our client for this project was Hugo Vrijdag from the Ontdekfabriek. The ontdekfabriek made a giant escape room, named Scape Town and they wanted to recreate…
Client Description: – Jacqueline Pijcke, works for FutureBites which tries to make young children more aware and enthuse of the power and impact of technology, creativity and making,…
This project is made for Enversed Studios. It is a 1v1 VR shooter game made with the Unreal Engine. In this game, you play as two competing bakers…
Client Description: Embedded Fitness: Embedded Fitness specialises in creating SmartWall games for children in highschool Description of the Assignment Create a game for highschoolers so that they get…

The game is just a simple endless runner where there is no goal. The game is infinite and the amount of points and speed will both ramp up over time. The game can be played (GameJolt below), but it was originally made for AI to learn the game. I used ML-Agents/TensorFlow as my set up for the neural network. Some end results of trained agents can be seen here.