Project description We are making a gaming experience to attract more “Adventure seekers” to the Philips museum. The experience is focused on Philips and their design principles. Adventure…
Description of the Assignment TweeKracht challenged us with making a game incorporating their excercises to promote resiliance in the players of the game, since mental health is a…
Gameplay Video Description of the Assignment Transforming grip training from a mundane routine into an engaging and enjoyable experience can be achieved through the implementation of gamification. By…
Client Description: Gatling Gecko Studios (Indie game startup) wants to create a fast paced FPS where the player uses elemental abilities and the combination between them to tear…
Client Description: Zwijsen is a publisher for elementary school math workbooks, they asked us to create an educational game for children to learn automization of the multiplication tables….
Client Description: Fontys Portfolio Management Office (PMO) helps Fontys managers with making strategic changes. For example, what education might look like in the future, how the IT systems…
Project description: Design a game about Facial Recognition Technology to enable teens and secondary-education students at the Night of the Nerds event to play and get a better…
Project description We were tasked to create a game for Enverse’s TiltFive Augmented Reality Kit. Context The game is meant to enhance Enversed’s VR Centre in Eindhoven. Team…
Assignment Description: Design an inclusive and engaging experience that allows users, including those new to VR, to experience the solar-punk universe using seamlessly and comfortably the YawVR chair…
Assignment description This game was developed on the instructions of Center of Expertise Health (CoE Health). The new R12 and R13 buildings pose a new locations for the…
Client Description: Wouter Boendenmaker is a psychologist and a professor. He is also a client in his spare time. Description of the Assignment To create a game that…
Client Description: Dogfood Studios is a creative game development company that focuses on producing educational and socially impactful digital experiences. The company supports Fontys ICT’s mission to integrate…
Client Description: Enversed is an experience center in Eindhoven Strijp-S, who specialize in immersive experiences usually involving the use of virtual reality, augmented reality and AI. They receive…
Trailer video- https://www.youtube.com/watch?v=5D2htAbfKuc Client Description: Stichting Stip is a Dutch organization focused on increasing awareness, understanding, and dialogue around cultural differences in society and the workplace. They work…
Client Description: ActiveFloor is a Danish based company that believes that learning should be a combination of fun and movement. With this in mind they came up with…
Client Description: The Effenaar is a music venue in the centre of Eindhoven. It was squatted in 1971 and has grown into one of the largest pop venues in the country, hosting rock, pop and techno events. They also organize city…
Client Description: Client: Games for health Contact person: Mark van Kuijk Games for health is a non-profit company that makes applied health games, founded in 2010 in Eindhoven….
Client Description: Hugo Vrijdag Description of the Assignment Remake an outdated on-track dolphin game where the player loops on the same path with a changeable offset of the…
Client Description: Our client for this project was Hugo Vrijdag from the Ontdekfabriek. The ontdekfabriek made a giant escape room, named Scape Town and they wanted to recreate…
Client Description: – Jacqueline Pijcke, works for FutureBites which tries to make young children more aware and enthuse of the power and impact of technology, creativity and making,…
This project is made for Enversed Studios. It is a 1v1 VR shooter game made with the Unreal Engine. In this game, you play as two competing bakers…
Client Description: Embedded Fitness: Embedded Fitness specialises in creating SmartWall games for children in highschool Description of the Assignment Create a game for highschoolers so that they get…
The game is just a simple endless runner where there is no goal. The game is infinite and the amount of points and speed will both ramp up over time. The game can be played (GameJolt below), but it was originally made for AI to learn the game. I used ML-Agents/TensorFlow as my set up for the neural network. Some end results of trained agents can be seen here.