


Client Description:
This project was commissioned by Heijmans, which is a construction and maintenance company based in Rosmalen, The Netherlands. Heijmans provides construction and maintenance services regarding residential, commercial, infrastructure and civil construction. This includes many types of buildings like: Offices, schools, hospitals and more.
Description of the Assignment
The assignment was to design and make a prototype for an alternate reality game, which could be played by customers of Heijmans, at the contracted building on an event day, in order to gather 3D building data.
Game Description:
Firefront is an AR game which focuses on resolving certain firefighter related issues. This will be done in the form of an event day. During these event day, residents or employees will explore the building in teams where they reside in, and they will ‘fix’ these issues and compete for first place. Players have only one tool at hand and will thus need to work together to find and use the correct tools and fix these events with said tools.
The game also has a process running in the background. While the players are playing the game, the used phones will also record the building with the help of 3D scanning to make a 3D scan of to allow Heijmans to create an accurate blueprint of said building. This also allows them to do maintenance more efficiently in these buildings.
Team Members:
- Jonathan Kat
- Max van Haandel
- Adrian Pop
- Luc Vogelsangs
- Johan Buis
Key features of the game:
- AR
- Team-based multiplayer
- Real-time synchronisation
Supported platforms: Android
How to play:
- Join a Lobby
- The Heijmans employee present at the event creates a lobby
- Players join the lobby.
- Once everyone is ready, the host starts the game.
- Explore the Environment
- Move around the scanned area to search for emergency hazards, such as different types of fire and rubble.
- Identify the Correct Tool
- Each hazard requires a specific tool to resolve.
- Work Together
- If you don’t have the required tool, communicate with your teammates and find the player who does.
- Cooperate to clear the hazard and continue searching for more hazards.
- Earn Points
- Successfully resolving hazards awards points.
- Complete tasks quickly and efficiently to maximize your score.
- Beat the Clock
- The match is time-limited.
- Continue exploring and completing emergencies until the timer reaches zero.
- Win the Match
- When time expires, the game ends automatically.
- All points are tallied, and the player or team with the highest score is declared the winner and receives the reward.
Requirements:
- Server application
- Modern Android phone, Samsung Galaxy S22 equivalent or better