Clients:
Joris Cromsigt, Ine Dorresteijn, Gert-Jan Brok, Dirk Hilbers
Description of the Assignment
Implement a wild boar management module in which the player can simulate the wild boar’s behaviour for a given timeframe and take different actions in order to influence the migration of the animals.
Game Description:
A 2D animal population management simulation game about wild boar where the player has a timeframe of 10 years to take several different actions in order to preserve the population of wild boar while preventing conflicts between the animals and humans.
Team Members:
- Kaloyan Madzhunov
- Kaloyan Aleksiev
- Roberta Netzova
- Atanas Yonkov
- Hristo Koltchakov
Key features of the game:
- Observe the behavior of the wild boar
- Take different actions to preserve boar populations
- Try to prevent conflicts between humans and animals
- Simulate a 10-year period and see the changes in numbers, migrations, births and deaths
- Tutorials available at the start of the game
Supported platforms: PC (Windows/Mac/Linux)
How To Play:
Both written and visual tutorials are available when the player starts the game.
Link to distributable build:
https://kaloyanmad.itch.io/wild-boar-management-simulator
Other screenshots:
Different actions available to contain/influence the wild boar.
Encyclopedia is available to learn about the wild boar.
See the outcomes of all your actions after the game.
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