

Disclaimer
The current state of my game is very much a work in-progress. Created accounts and in-game activities, will likely be deleted/reset on a regular basis. Since the production- and development environments…are the same at the moment.
The current ‘game’ is more a tech-demo.
Only the first 4 items are implemented.
Name of the Game
To be announced Soon™
Game Description
The main goal of my project is creating a game that takes a lot of inspiration from games like Factorio, Satisfactory & Shapez.io. But with a focus on 24/7 operation and a player driven economy.
Much of my development time went into creating the backend and systems (as this was also my learning goal), hence why there isn’t much gameplay yet.
Creator
Jordy Stabèl (304032)
Key Features
- Persistent world
- ‘Infinite’ procedurally generated world
- Realtime multiplayer
- Game continues running 24/7
- Unity ECS/DOTS implementation
- Scalable Micro Service backend
How to Play & Controls
Clicking on Rocks & Trees, will give stone & wood. Lumberyards & Quarries will automate this process (they don’t cost anything at the moment).
- AWSD = Move the map around
- Q & E = Rotate the map
- R & F = Zoom in & out
- Escape = Close the game
- Mouse scroll = Changing hotbar items & zoom in & out
- Left click = Place current selected object
Installation Instructions
Step 1: Download the ZIP & run the Minor_S7.exe file.
Step 2: Either create an account (password needs to be 6 characters long) or click “Play” (you won’t be able to place objects) Game will freeze for a second or two
Step 3: ?
Step 4: Profit
Contact
For feedback or issues, you can contact me:
- Discord: CadGamings #3737
- Email: j.stabel@student.fontys.nl